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Search: Posts Made By: Kuja
Forum: Mods 09-23-2017
Replies: 93
Views: 62,173
Posted By Kuja
Try hanging a right past the capsule towards the...

Try hanging a right past the capsule towards the "secret" door on the wall. The door locks after a certain time limit(roughly 2:30, its pretty lax)
Forum: Levels 08-12-2017
Replies: 5
Views: 3,308
Posted By Kuja
Hey, this was a nice surprise to play. I played...

Hey, this was a nice surprise to play. I played this and found that I should provide feedback, given how large and how well it was constructed. This is my opinion/perspective/what have you from...
Forum: Editing Help 08-08-2017
Replies: 7
Views: 1,471
Posted By Kuja
Maybe I'm misunderstanding the problem. That...

Maybe I'm misunderstanding the problem. That appears to be a "water floor" in the screenshot. Just lower the bottom of the water FOF below the in-sector level to get rid of that visual quirk.
Forum: Editing Help 08-08-2017
Replies: 7
Views: 1,471
Posted By Kuja
Check to make sure the water's controlling sector...

Check to make sure the water's controlling sector is the same or lower brightness than the sector inside the actual level. The water will maintain 255 brightness if the control sector is also 255.
...
Forum: Characters 06-17-2017
Replies: 48
Views: 21,698
Posted By Kuja
Not only is this immensely fun, but is a...

Not only is this immensely fun, but is a technical triumph. I don't normally play with many character wads, but this might be by far my favorite one in nearly 10 years playing this game. It's like...
Forum: Mods 06-11-2017
Replies: 93
Views: 62,173
Posted By Kuja
Ok, updated the MAINCFG with the new attributes,...

Ok, updated the MAINCFG with the new attributes, and tweaked a few nuances I've found in some of the other levels.
Forum: Mods 06-07-2017
Replies: 93
Views: 62,173
Posted By Kuja
I had no idea the hidden attribute did that. Ill...

I had no idea the hidden attribute did that. Ill fix it when I get back in town in a couple of days. Thanks for troubleshooting for me!
Forum: Mods 06-07-2017
Replies: 93
Views: 62,173
Posted By Kuja
Not sure what the problem could be, then. Check...

Not sure what the problem could be, then. Check that the wad is in the main SRB2 directory. If that doesnt work, then delete the tei3 save file.
Forum: Mods 06-07-2017
Replies: 93
Views: 62,173
Posted By Kuja
TailsFan89, I could not reproduce your situation....

TailsFan89, I could not reproduce your situation. Did you remember to choose a save file before starting?
Forum: Mods 06-06-2017
Replies: 93
Views: 62,173
Posted By Kuja
Alright, new version is updated with a new act...

Alright, new version is updated with a new act for zone 5, a slight variance in picking levels, plus some other stuff.
Forum: Mods 01-01-2017
Replies: 93
Views: 62,173
Posted By Kuja
I had already fixed that bug, but thanks for...

I had already fixed that bug, but thanks for pointing it out!
Forum: Editing 12-23-2016
Replies: 436
Views: 103,115
Posted By Kuja
Well, it was an alright level, up until I ran...

Well, it was an alright level, up until I ran into some problems that immediately need to be ironed out. I did all of my testing in Software Mode.


1) Right off the bat, the game is telling me...
Forum: Editing 12-12-2016
Replies: 436
Views: 103,115
Posted By Kuja
Just TAKE a LOOK at THIS ...

Just TAKE a LOOK at THIS

https://www.dropbox.com/s/s28uzonpxqwcxg1/DiscoFoundry.wad?dl=0

What do you think of it?
Forum: Mods 10-08-2016
Replies: 93
Views: 62,173
Posted By Kuja
Im aware, but I'm not going to make a fix just...

Im aware, but I'm not going to make a fix just yet. You'll just have to play it on the older srb2 version for now.

Also, know that I'm still working on this, I'm just taking a lot more time on...
Forum: Mods 09-13-2016
Replies: 93
Views: 62,173
Posted By Kuja
Thanks for the reply Chrome. Yes that was kind of...

Thanks for the reply Chrome. Yes that was kind of the continuity I had going in my head when I made ALZ2; at the time I liked the way that Blaze Canyon 2 worked out, so I tried to emulate it while...
Forum: Levels 09-12-2016
Replies: 24
Views: 9,710
Posted By Kuja
If you're making levels for the sole purpose of...

If you're making levels for the sole purpose of an arbitrary rating on these boards, then I've got bad news for you bud...Standards for levels these days are a lot higher than they used to be back in...
Forum: Levels 09-11-2016
Replies: 24
Views: 9,710
Posted By Kuja
I was kinda expecting this to be pretty "meh",...

I was kinda expecting this to be pretty "meh", but hey, this was actually a pretty alright (first?) level. I appreciate your choice of textures and aesthetics. I noticed that you mixed in a bunch of...
Forum: Help 08-31-2016
Replies: 1
Views: 788
Posted By Kuja
I've made an example for you. ...

I've made an example for you.

https://www.dropbox.com/s/sp90lei3rgrf19z/fofdisappearswitch.wad?dl=0


You need to use linedef 445, which is here:

https://wiki.srb2.org/wiki/Linedef_type_445
Forum: Mods 08-22-2016
Replies: 93
Views: 62,173
Posted By Kuja
Yeah, you don't see tails/knux only paths too...

Yeah, you don't see tails/knux only paths too often in levels period. Knux would be easy, but I'm sure I could give it a try with tails too.
Forum: Mods 08-20-2016
Replies: 93
Views: 62,173
Posted By Kuja
@Flare957:Yes, I've hidden quite a few of them...

@Flare957:Yes, I've hidden quite a few of them around-You'll definitely have to check those corners for them, though. There are roughly 20 of them spread throughout the zones.


@Prime
Thanks for...
Forum: Mods 08-20-2016
Replies: 93
Views: 62,173
Posted By Kuja
Just popping in for a general question to any who...

Just popping in for a general question to any who might stumble upon this thread again.

If you haven't noticed, I've made a lot of different themes to levels, and I've always tried to mix it up a...
Forum: Mods 07-27-2016
Replies: 93
Views: 62,173
Posted By Kuja
Fixed some issues that could cause Sonic players...

Fixed some issues that could cause Sonic players to be stuck on one of the frozen sectors, added some ice friction and added a level select picture. Also added guest times. Might be the last update...
Forum: Mods 07-17-2016
Replies: 93
Views: 62,173
Posted By Kuja
Get through Emerald isles act 2 in roughly 2:30,...

Get through Emerald isles act 2 in roughly 2:30, and the door will be open next to the end level sign. The time takes respawning at star posts into account.
Forum: Mods 07-14-2016
Replies: 93
Views: 62,173
Posted By Kuja
Alright, I've adjusted the fan strength and a few...

Alright, I've adjusted the fan strength and a few stray textures here and there. My next step is to probably make the second half of the level a bit more coherent.

I should point out that the...
Forum: Levels 07-14-2016
Replies: 11
Views: 4,735
Posted By Kuja
I want to just pop in and say that that was the...

I want to just pop in and say that that was the most fun I've had playing a NiGHTS map in years, so my thanks for this.
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