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Forum: Characters 6 Days Ago
Replies: 14
Views: 1,706
Posted By toaster
Is that a glitch, or just an absence of...

Is that a glitch, or just an absence of information? Mighty has never turned Super in an official Sonic game yet, given he's only appeared in two without any Chaos Emeralds. He probably will in...
Forum: Editing 1 Week Ago
Replies: 300
Views: 28,020
Posted By toaster
Remember that yalls're allowed to update your...

Remember that yalls're allowed to update your entries for at least the next 8 days, so don't worry about your current submissions not being perfect (as long as something is submitted) ^u^
Forum: SRB2 Discussion 3 Weeks Ago
Replies: 73
Views: 60,168
Posted By toaster
Not intended to be permanently abandoned (we have...

Not intended to be permanently abandoned (we have the source and credentials to change stuff behind the scenes and enact maintenence), but that requires time and patience which isn't spare right now....
Forum: Editing 3 Weeks Ago
Replies: 300
Views: 28,020
Posted By toaster
Hey, Romio! I thought you were on the official...

Hey, Romio! I thought you were on the official Discord, but you're not appearing in my attempted @-ing, so.

There's another map called Grand Canyon that was released during the 2.0 era, and it's...
Forum: General Discussion 3 Weeks Ago
Replies: 29
Views: 11,124
Posted By toaster
All of that stuff sounds good, Cobalt. JJ's theme...

All of that stuff sounds good, Cobalt. JJ's theme reminds me of your Super Sonic track for SRB2, actually! I really liked that, and this is great too. I wish I could offer more meaningful criticism,...
Forum: Lua 3 Weeks Ago
Replies: 7
Views: 1,828
Posted By toaster
The only thing I'll add to K.S.'s post is that...

The only thing I'll add to K.S.'s post is that for performance reasons the "final product" currently goes through the four nights sparkle frames in S_BOXSPARKLE1-4 rather than the first frame but...
Forum: SRB2 Discussion 04-17-2018
Replies: 117
Views: 19,879
Posted By toaster
If you're going to continue to publically share...

If you're going to continue to publically share around what're supposed to be temporary little previews for those paying attention, you could at least get the capitalisation of my handle right.
Forum: News 04-01-2018
Replies: 19
Views: 4,930
Posted By toaster
One thing to note, since I don't have much else...

One thing to note, since I don't have much else to add to your post - I am a Brit! I was just a bit tired when you sent me the message about it. :V
Forum: News 04-01-2018
Replies: 19
Views: 4,930
Posted By toaster
I wish I could've been there, now that I've...

I wish I could've been there, now that I've gotten to watch it. Sounded like a blast - even if it would've been interesting for me to offer a dissenting (positive!) opinion on SEGA and the wider...
Forum: SRB2 Discussion 03-30-2018
Replies: 92
Views: 11,749
Posted By toaster
MI notes they're dead in internal; this is a bit...

MI notes they're dead in internal; this is a bit of an exaggeration. We've moved them over to use the normal camera turning keys instead, so that we don't have two confusingly labelled and somewhat...
Forum: News 03-17-2018
Replies: 19
Views: 4,930
Posted By toaster
This happened last night, and I believe you have...

This happened last night, and I believe you have to pay for a TSSZ subscription to view the VOD of it. Which is not ideal, but at the end of the day they wanted to put this together, so they have...
Forum: News 03-09-2018
Replies: 83
Views: 12,647
Posted By toaster
Feelings on individual tracks aside, the aim is...

Feelings on individual tracks aside, the aim is to replace the entire soundtrack (or at least as much as possible) to match the increased production standards everywhere else.

Starting with GFZ...
Forum: SRB2 Discussion 03-01-2018
Replies: 6,040
Sticky: Suggestions
Views: 1,755,547
Posted By toaster
And you gave that up to make post 'boob' in this...

And you gave that up to make post 'boob' in this topic, so all is forgiven. (What? The number 6 is just a curly b...)

Anyways, yeah. Directionchar was created as a teaching tool to help explain...
Forum: SRB2 Discussion 02-25-2018
Replies: 117
Views: 19,879
Posted By toaster
Here's my responses to the questions MI couldn't...

Here's my responses to the questions MI couldn't quite answer:

* Smiles does not currently have swimming sprites, but DOES have swimming states such that she can get them in a future patch without...
Forum: SRB2 Discussion 02-21-2018
Replies: 1
Views: 797
Posted By toaster
I know for certain that this bug was fixed in...

I know for certain that this bug was fixed in internal, and we opted to resolve it such that even the host was bound by mortal laws.
Forum: SRB2 Discussion 02-21-2018
Replies: 44
Views: 7,881
Posted By toaster
Will there be release options for those that'd...

Will there be release options for those that'd want to use contemporary executables for the most authentic experience?

I'm not amongst those numbers, but I can see the concept being desirable.
Forum: SRB2 Discussion 02-17-2018
Replies: 117
Views: 19,879
Posted By toaster
There will be no more crashes caused by that; I...

There will be no more crashes caused by that; I believe they're marked "can't load" under that circumstance. S'a shame it took a complete reworking of the menu to fix, but...
Forum: SRB2 Discussion 02-17-2018
Replies: 44
Views: 7,881
Posted By toaster
Correct me if I'm wrong, but I believe diving...

Correct me if I'm wrong, but I believe diving mode was jumping off a high platform whilst other players tried to shoot red rings at the falling player. There was no engine side support; these were...
Forum: Levels 01-30-2018
Replies: 32
Views: 15,737
Posted By toaster
You should probably turn devmode on before taking...

You should probably turn devmode on before taking a screenshot to show coordinates, but for sphere's notice, you can extract them by downloading ExifTool (http://owl.phy.queensu.ca/~phil/exiftool/),...
Forum: Bug Reports 01-28-2018
Replies: 1
Views: 947
Posted By toaster
Your first issue has one simple major cause -...

Your first issue has one simple major cause - you're not constantly detecting the linedef in front of you, just the fact that there's a wall. You hit it when you glide, it's set to your last touched...
Forum: Help 01-24-2018
Replies: 12
Views: 3,165
Posted By toaster
GetTickCount had a performance impact for me,...

GetTickCount had a performance impact for me, sadly. At least on my end, it was a set SDL_HINT_ something value to 2 (sorry for having a useless sleepy memory, need to dig it up on Discord) which...
Forum: Lua 01-24-2018
Replies: 16
Views: 4,831
Posted By toaster
Thank you!! I'm glad this is out there, and that...

Thank you!! I'm glad this is out there, and that everyone has an opportunity to play with this to see how it may be whilst waiting for the real thing.

For best 2.2-esque results, combine with...
Forum: SRB2 Discussion 01-24-2018
Replies: 117
Views: 19,879
Posted By toaster
Oh, yeah, should've probably mentioned that....

Oh, yeah, should've probably mentioned that. Remember this? (https://www.srb2.org/wp-content/uploads/nov17h.png) I saved my default multiplayer skin colour already because there were some test...
Forum: SRB2 Discussion 01-23-2018
Replies: 117
Views: 19,879
Posted By toaster
lmao, thanks both of you So basically, it's...

lmao, thanks both of you

So basically, it's a video flag which can be applied to V_DrawScaledPatch and its derivatives (V_DrawScaledPatch, V_DrawSmallScaledPatch, V_DrawString, V_DrawCharacter...)...
Forum: SRB2 Discussion 01-23-2018
Replies: 117
Views: 19,879
Posted By toaster
I seriously don't know why some peeps are getting...

I seriously don't know why some peeps are getting worked up about what's true and accurate, or for that matter why yall'ses are sharing documents that don't love or respect her. For shame; ye who...
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