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-   -   Emerald Hunt Advanced (Lua) [Version 1.2.0] (https://mb.srb2.org/showthread.php?t=42942)

Latius 09-10-2017 11:56 AM

Emerald Hunt Advanced (Lua) [Version 1.2.0]
 
19 Attachment(s)
Have you ever looked at an Emerald Hunt map and wondered, "Why are the Emeralds I find in these maps always the Green Emerald? Why can't I find other Emeralds?"

Attachment 11460Attachment 11459Attachment 11458

Well, through some hard work, sweat and tears, I have managed to answer the question. Yes, you CAN have all the Emeralds in an Emerald Hunt map. And I do mean ALL of them.

Introducing...
Emerald Hunt Advanced

Features:
  • All of the Emeralds will spawn as different Emeralds each time, so no more seeing the same damn Green Emerald all the time!
    Attachment 11463Attachment 11462Attachment 11461
  • Customizable number of Emeralds to find, from just one, all the way up to all seven!
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  • A nifty HUD indicator to show how many Emeralds you have collected, and how many you need to get in total!
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  • *NEW to Version 1.1* - The Emerald Radar is now usable! There are no sound cues as of yet, but you can now see just how close you are to them. Oh, and did I mention that you can adjust the maximum range of the Radar, and even turn it off for a certain level, using LUA.radarrange to set the number of map units the radar has as its range, and LUA.radaroff = true for when you want them to go blind?
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  • DrEAMS.
    Attachment 11465
    Note: The DrEAMS version is currently limited to a pack still in progress, and replaces the Emeralds with Ideyas. NiGHTS and Reala optional.

The Zip file comes with both the Emerald Hunt Advanced Lua (and required sprites) and a test map (based on a boss map I've been working on) to show how Emerald Hunt Advanced works. {Maps designed for Emerald Hunt Advanced will have E added to the start of their filenames}

Disclaimer: This Lua is not yet tested in multiplayer, although version 1.2.0 should fix any problems that may have. Potential errors may occur which the creator will not be held responsible for.

Latius 09-11-2017 10:58 PM

Version 1.1 Changelog:

*Added the Emerald Radar, which has a variable range, and can be turned off for a map using LUA.radaroff = true

Version 1.1.1/1.1.2 Changelog:

*Some HUD adjustments to make the HUD look proper.

MascaraSnake 09-12-2017 06:49 AM

Everything checks out. Welcome to Releases!

Latius 09-30-2017 10:27 PM

Version 1.2.0 Changelog:

Some tweaks to make it work better in MP, and removal of some unneeded code.


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