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-   -   SRB2 2.0 PNAMES and TEXTURE1 (https://mb.srb2.org/showthread.php?t=30915)

Senku Niola 07-30-2009 04:31 AM

SRB2 2.0 PNAMES and TEXTURE1
 
Well ever since 2.0 came out PNAME and TEXTURE1 were uuneditable to add more textures cause it was giving errors about missing textures. Something about XWE or whatever SSNTails had used caused weird bugs with the lumps. I've updated the two lumps so people can add custom textures now.

The ANIMATED lump has yet to be released unfortunately. If someone messages me it I'll add it to this topic.

Main: http://torgo.vactual.net/Files/PNAMES_TEXTURE1.zip
Mirror 1: http://logan.srb2.org/Public/PNAMES.lmp

I may need to update the links if more textures get added in later versions.

Kuja 07-30-2009 04:40 AM

Let me express my gratitude by typing a bolded THANK YOU. I've been scratching my head over this for hours. Now I can continue converting my levels. :)

Violo 07-30-2009 06:00 AM

The file's corrupt.

Kuja 07-30-2009 06:01 AM

Works fine for me.

sonicfreak94 07-30-2009 07:30 AM

Thanks a lot, this really helped along my porting of SF94-Serv =D

Violo 07-30-2009 07:53 AM

Quote:

Originally Posted by Kuja
Works fine for me.

Well whenever I download it, the zip's corrupt. A mirror please?

sonicfreak94 07-30-2009 07:55 AM

Done.
http://sonicfreak94.sepwich.com/SRB2...S_TEXTURE1.zip

Torgo 07-30-2009 04:02 PM

This wouldn't be needed if people used SLumpED. :P

I don't know of XWE still tries to "correct" the lumps if you turn auto cleanup off. (See link for details. http://wiki.srb2.org/wiki/XWE_Tutori...r_menu_options) I haven't yet tested it, but I think it might be still required.

Fawfulfan 07-30-2009 06:42 PM

Wait, so...what do we do with these files?

Kuja 07-30-2009 09:10 PM

These files are for those of us who want to add new textures. The TEXTURE1 file that comes with Vanilla SRB2 resulted in errors upon level load.

Fawfulfan 07-30-2009 09:25 PM

But how do you use them to add new textures? Where do you put these files?

Also, I can't download it. One mirror doesn't work, the other one gives me a corrupted file.

Kuja 07-30-2009 10:03 PM

http://www.srb2.org/mb/viewtopic.php?t=1001

Violo 08-08-2009 12:01 PM

Yup, both of those links make a corrupted file. Could someone extract them then put them into a new zip file an upload it somewhere else. Either that, or post up the PNAMES list (I can use TEXTURE2).

Senku Niola 08-08-2009 01:05 PM

I updated my link, see if it breaks again.

D00D64 08-08-2009 03:15 PM

Neither of them work. One leads to nothing, and the other gives me a corrupt file.

EDIT: sonicfreak94's link works, however.

Torgo 08-08-2009 03:47 PM

If you follow the custom textures tutorial on the SRB2 wiki, then you will find an updated PNAMES lump. If you want to make custom textures, you don't even need a valid TEXTURE1 lump, since you can use a blank TEXTURE2 and just add your own textures.

http://wiki.srb2.org/wiki/Custom_Tex...Tutorial_-_XWE

Senku Niola 08-08-2009 04:08 PM

Updated my link AGAIN. D: I really wonder what the friggen hell is up with freewebtown at times. Horrible horrible hosting site. :<

BlueZero4 08-08-2009 10:37 PM

Senku, could you use SRB2FFH or something? Freewebtown still sucks.

Violo 08-08-2009 11:06 PM

Quote:

Originally Posted by Torgo
If you follow the custom textures tutorial on XWE, then you will find an updated PNAMES lump. If you want to make custom textures, you don't even need a valid TEXTURE1 lump, since you can use a blank TEXTURE2 and just add your own textures.

Confused guy here. Is this tutorial on the forum or on the wiki.

Torgo 08-08-2009 11:57 PM

Oops, I meant to say if you follow the custom textures tutorial on the SRB2 wiki. Sorry about that. I will edit that part now to make it clear.


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