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-   -   OpenGL Discussion Topic (https://mb.srb2.org/showthread.php?t=33712)

frozenLake 06-02-2010 10:04 PM

OpenGL Discussion Topic
 
I see a ton of topics about OpenGL, and I just figured that we should make one topic to rule them all.

Something that irks me about OpenGL, is the flower models. The pedals go back and forth, instead of all the way around. (Could easily be fixed with an SOC and WAD)

Remember everyone...

OpenGL is not supported.

And if a Dev is checking this, look at hw_md2.h

Code:

#define MD2_MAX_TRIANGLES              4096
#define MD2_MAX_VERTICES                2048
#define MD2_MAX_TEXCOORDS              2048
#define MD2_MAX_FRAMES                  512
#define MD2_MAX_SKINS                  32
#define MD2_MAX_FRAMESIZE              (MD2_MAX_VERTICES * 4 + 128)


AlamGBC 06-02-2010 11:08 PM

Quote:

Originally Posted by Nomekop (Post 674187)
And if a Dev is checking this, look at hw_md2.h

Code:

#define MD2_MAX_TRIANGLES              4096
#define MD2_MAX_VERTICES                2048
#define MD2_MAX_TEXCOORDS              2048
#define MD2_MAX_FRAMES                  512
#define MD2_MAX_SKINS                  32
#define MD2_MAX_FRAMESIZE              (MD2_MAX_VERTICES * 4 + 128)


We based our MD2 system from something like this:

http://tfc.duke.free.fr/coding/md2-specs-en.html
Quote:

Constants

Here are some constant values defining maximal dimensions:
Maximum number of triangles: 4096
Maximum number of vertices: 2048
Maximum number of texture coordinates: 2048
Maximum number of frames: 512
Maximum number of skins: 32
Number of precalculated normal vectors: 162

frozenLake 06-02-2010 11:21 PM

That is Neat.

You know, If the other characters still used sprites, we would be able to make models for them, just as we make models for enemies.

Cinefast 06-03-2010 03:35 PM

Quote:

Originally Posted by Nomekop (Post 674201)
That is Neat.

You know, If the other characters still used sprites, we would be able to make models for them, just as we make models for enemies.

They do use sprites, but they are all represented as S_PLAY.

frozenLake 06-03-2010 08:30 PM

Oh.

Well, We could always try to do the multi model project.

Now we know what that fourth corner will be for! (Monitor, and End Sign)

frozenLake 06-10-2010 06:56 PM

I wonder when someone will submit a Model...

Cue 06-11-2010 06:51 AM

Quote:

Originally Posted by Nomekop (Post 675336)
I wonder when someone will submit a Model...

Perhaps never because most people know it's useless messing with MD2s when we don't even have a stable hardware renderer in the first place? =P

frozenLake 06-14-2010 08:04 PM

Or perhaps you guys are blocking all MD2 Submittions becuase you want MD2 to die.

Fred 06-14-2010 08:09 PM

So basically this topic is Nomekop's OpenGL Whining Blog? Cool with me, bro *knuckle bump*

Sonict 06-16-2010 05:56 PM

Quote:

Originally Posted by Nomekop (Post 675835)
Or perhaps you guys are blocking all MD2 Submittions becuase you want MD2 to die.

Conspiracy theories. Nobody has even submitted a model yet. Don't start talking about stuff when have no real information to prove it.

Phantom 06-17-2010 05:47 PM

I'm pretty sure that someone with the username "Jake" or something made three differents MD2s

Sonnarkku 06-25-2010 01:39 AM

This may be a stupid question, but how do I access the 3D card options? for SRB2 or Doom.

Ive seen alot of people with videos of them playing SRB2 (or Doom) with 3D highlight effects, any help?

D00D64 06-25-2010 01:58 AM

Coronas are off because they're broken with 2.0's new thing sorting. Even then, you cannot access the 3D card options anymore.

AlamGBC 06-25-2010 02:01 AM

Quote:

Originally Posted by D00D64 (Post 677275)
Coronas are off because they're broken with 2.0's new thing sorting. Even then, you cannot access the 3D card options anymore.

the coronas/lighting list had been updated to 2.0.x and 3D card options menu can be accessed

Phantom 06-29-2010 12:58 AM

What are you talking about? It's not even in 2.0.6..

AlamGBC 06-29-2010 01:06 AM

Quote:

Originally Posted by Phantom (Post 677664)
What are you talking about? It's not even in 2.0.6..

what is 'it'?

Sky The Destroyer 06-29-2010 06:27 AM

Perhaps he's talking about the coronas/lighting list...

AlamGBC 06-29-2010 11:28 AM

Quote:

Originally Posted by Sky The Destroyer (Post 677685)
Perhaps he's talking about the coronas/lighting list...

t_lspr array


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