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-   -   Chaos Factory Zone Act 1 (https://mb.srb2.org/showthread.php?t=42502)

Yoshirocks90 03-26-2017 10:19 PM

Chaos Factory Zone Act 1
 
10 Attachment(s)
A short singleplayer level taking place in a factory/research facility in which Dr. Eggman is attempting to use energy from rings to make his robots stronger and create artificial Chaos Emeralds.

To get to the map in singleplayer, use "map mapcf".

FuriousFox 04-01-2017 03:03 PM

Welcome to Releases!

who-what-where-whale 04-01-2017 05:30 PM

Why doesnt this just replace map01?

Yoshirocks90 04-01-2017 08:53 PM

So that if you have other wads added before hand it doesn't overwrite anything that already is map01.

Sapheros 04-01-2017 08:56 PM

...geez... While I'm not in the best of moods today, I think I can review this fairly.

Chaos Factory:
Honestly I feel slightly disappointed that not enough slopes were involved in this. But on a serious note, this level is ridiculously flat, it's mostly a tunnel with a few turns to the left and right, leading up to a slow elevator to the goal post. This is mostly harmless for a beginner level...

However... What I really think warrants a review, is the "secret" in the level. Never have I ever thought I'd have a good reason to replay a level like this. The gauntlet... good god the gauntlet. If you're gonna handle turrets like that, at least allow the player to have a stationary umbrella/safe spot at least, getting to the secret led me to using Flare since I had trouble getting there as Sonic, but jesus, I was not ready for the turret hell I was put through later into the secret, the area it leads you to is kind of... anti-climatic, and while there is a safe exit so I wouldn't have to go through that again, 500 rings I was able to see through glass on a conveyor belt before getting there isn't even a good enough reward due to how many 1-ups you receive from rings alone, which by default, is two.

This level may be bland, but it's a nice start for a novice level designer, but good lord, a secret like that should at least test the player's reflexes so they DON'T get hurt, especially since rings the whole level before then is scarce as hell. The enemy placement is in the way, but easily passable, and since it's basically a hallway it could be a decent race map for Thokking Sonic and FSonic players.

Yoshirocks90 04-01-2017 09:05 PM

There's more than one secret.

Yoshirocks90 07-02-2017 03:19 PM

Sorry, probably shouldn't be posting here, but has anyone found all three secrets yet?

PSI Pikachu 07-18-2017 09:19 PM

There's simply too many turrets to get to even one secret...

Yoshirocks90 07-19-2017 03:24 AM

Don't worry, the other secrets don't have any turrets.


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