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Latius 09-10-2017 11:56 AM

Emerald Hunt Advanced (Lua) [Version 1.3.2]
19 Attachment(s)
Have you ever looked at an Emerald Hunt map and wondered, "Why are the Emeralds I find in these maps always the Green Emerald? Why can't I find other Emeralds?"

Attachment 11460Attachment 11459Attachment 11458

Well, through some hard work, sweat and tears, I have managed to answer the question. Yes, you CAN have all the Emeralds in an Emerald Hunt map. And I do mean ALL of them.

Emerald Hunt Advanced

  • All of the Emeralds will spawn as different Emeralds each time, so no more seeing the same damn Green Emerald all the time!
    Attachment 11463Attachment 11462Attachment 11461
  • Customizable number of Emeralds to find, from just one, all the way up to all seven!
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  • A nifty HUD indicator to show how many Emeralds you have collected, and how many you need to get in total!
    Attachment 11464Attachment 11466
  • *NEW to Version 1.1* - The Emerald Radar is now usable! You can now see just how close you are to them. Oh, and did I mention that you can adjust the maximum range of the Radar, and even turn it off for a certain level, using LUA.radarrange to set the number of map units the radar has as its range, and LUA.radaroff = true for when you want them to go blind?
    Attachment 11482 Attachment 11483
  • *NEW to Version 1.3* - The Radar now has sounds! Not only that, but you can decide to just have the sound and no radar by just turning the radar off, or to turn the sound off by using LUA.soundoff = true - or no radar and no sounds if you're feeling mean!
  • DrEAMS.
    Attachment 11465
    Note: The DrEAMS version is currently limited to a pack still in progress, and replaces the Emeralds with Ideyas. NiGHTS and Reala optional.

The Zip file comes with both the Emerald Hunt Advanced Lua (and required sprites) and a test map (based on a boss map I've been working on) to show how Emerald Hunt Advanced works. {Maps designed for Emerald Hunt Advanced will have E added to the start of their filenames}

Latius 09-11-2017 10:58 PM

Version 1.1 Changelog:

*Added the Emerald Radar, which has a variable range, and can be turned off for a map using LUA.radaroff = true

Version 1.1.1/1.1.2 Changelog:

*Some HUD adjustments to make the HUD look proper.

MascaraSnake 09-12-2017 06:49 AM

Everything checks out. Welcome to Releases!

Latius 09-30-2017 10:27 PM

Version 1.2.0 Changelog:

*Some tweaks to make it work better in MP, and removal of some unneeded code.

Latius 05-24-2018 05:14 PM

Version 1.3.0 Changelog:

*Added radar sounds, which can be turned off using LUA.soundoff = true - thanks to Steel Titanium for helping with the code.

Version 1.3.1 Changelog:

*Attempts to fix the bugs with the HUD breaking

Version 1.3.2 Changelog:

*Undoes Version 1.3.1 'fixes' which didn't fix anything, but adds new fixes which work and now enables EHA to work on servers.

Biielz 05-24-2018 08:09 PM

i think srb2 needs a dash panel lua submitted on the message board too


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