Recent content by WhisperVII

  1. WhisperVII

    [Open Assets] Paper Mario (2.1 Semi-Port)

    That's actually a pretty good sprite to use if it fits the requirements for a continue sprite. I'll add it in the next update
  2. WhisperVII

    TA Tails

    Yes, I am lol. Hope you do as well
  3. WhisperVII

    TA Tails

    There's a variable within TATailsMain.lua, just change it from false to true
  4. WhisperVII

    The Story of Uncapped Revengence Discord the 3rd

    Tested this out on a server and I noticed some things that might need looked at. When water muffling is on, going underwater in a stage that has custom music just completely removes the music track Having a bubble shield with coronas turned on "Most" causes a lot of resyncs for some unknown...
  5. WhisperVII

    [Open Assets] Splats the Badnik

    WhisperVII updated Splats the Badnik with a new update entry: Day 1 Update Read the rest of this update entry...
  6. WhisperVII

    [Open Assets] Splats the Badnik - Day 1 Update

    Nothing changed in terms of gameplay. Splats now has sprites for NiGHTS Thats it 😺
  7. WhisperVII

    [Open Assets] Paper Mario (2.1 Semi-Port) - Small update

    Changed how the "papersprites" command works. Now it also affects Paper Mario. This makes it so now Paper Mario isn't forced to use paper sprites. The command still affects other characters
  8. WhisperVII

    [Open Assets] Paper Mario (2.1 Semi-Port)

    WhisperVII updated Paper Mario (2.1 Semi-Port) with a new update entry: Small update Read the rest of this update entry...
  9. WhisperVII

    [Open Assets] Paper Mario (2.1 Semi-Port)

    This is an issue with friendlyfire being on. You need to turn it off. I've tried fixing that issue multiple times but with 0 luck. Friendlyfire doesn't get reset back to "off" when restarting the game so that's the issue you're having
  10. WhisperVII

    [Open Assets] Splats the Badnik v1.1

    Splats Bounces Into Action! Image Source: https://sonic.fandom.com/wiki/Splats "A badnik... As a character...? What's so special about Splats?" Well I'm glad you asked! Allow me to tell you all the wonderful and totally cool things that Splats can do! Gameplay Mechanic: Bunny Hop Being a...
  11. WhisperVII

    [Open Assets] Splats the Badnik

    WhisperVII submitted a new resource: Splats the Badnik - Badnik Gone Rogue Read more about this resource...
  12. WhisperVII

    [Open Assets] Paper Mario (2.1 Semi-Port) - Day 1 Update

    Posting a Day 1 update not only to bump this to the top, but also because I've made various changes that... I honestly don't remember. I'll write the ones I DO remember but there might be a few more that I'm simply forgetting at this moment. Fixed general sprite issues Hammers no longer hurt...
  13. WhisperVII

    [Open Assets] Paper Mario (2.1 Semi-Port)

    WhisperVII updated Paper Mario (2.1 Semi-Port) with a new update entry: Day 1 Update Read the rest of this update entry...
  14. WhisperVII

    [Open Assets] Paper Mario (2.1 Semi-Port) v1.2.1

    Making the jump from 2.1, Paper Mario has finally entered the scene. For those that have not played him in 2.1 and are unaware of his moveset, here is a rundown of what you can expect to see within the mod. Ability 1: Tornado Jump During a jump, press jump again to activate the Tornado...
  15. WhisperVII

    [Open Assets] Paper Mario (2.1 Semi-Port)

    WhisperVII submitted a new resource: Paper Mario (2.1 Semi-Port) - Paper Mario Makes The Cut From 2.1 Read more about this resource...
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