Recent content by W.A.C.

  1. W.A.C.

    Control feedback thread

    I've been using analog mode with a controller since early 2003. It's my preferred way of playing the game despite analog mode having a horrible camera. Thoking and gliding are WAY more fun for platforming when they're controlled by movement instead of the camera. There are multiple instances...
  2. W.A.C.

    Version 2.1 Release

    Certainly would be cool to hear the compositions in high quality. Though I dunno if Kickstarter would be a good route considering how it's a soundtrack to a Sonic fangame.
  3. W.A.C.

    Version 2.1 Release

    As much as I appreciate the fact you guys updated the soundtrack, why only 128 kbps for the sound quality? That's very low quality for a soundtrack release. Any chance you guys might upload an alternative upload with much higher sound quality (with FLAC being ideal)?
  4. W.A.C.

    Records.SRB2.org - New Official Record Tracker (beta!)

    So I noticed the records listed on that site show the best score, time, and rings for all three characters. Is there a way to do that in the game? For the time attack page, it only shows the best overall score, time, and rings for whichever character got the best rank. I was thinking of doing...
  5. W.A.C.

    Questions Regarding Sonic Team Junior's History

    The new version of that hidden path is pretty interesting, though I'm not sure which version I prefer. The old version seemed more like a cool hidden secret area and the bright sky made went nicely against the textures to create a major contrast from the atmosphere of most of the level. The new...
  6. W.A.C.

    Records.SRB2.org - New Official Record Tracker (beta!)

    So even though I'm using the latest version of SRB2, trying to upload a time attack I initially did for a past version gave me this message. Would I have to redo most of my time attacks just to upload them?
  7. W.A.C.

    Questions Regarding Sonic Team Junior's History

    lol Makes sense. Huh. That's surprising and cool to find out he ghost wrote some of the level design sometime after officially leaving the project. Also, thank you for responding to this topic. Any other interesting tidbits from SRB2's past you'd like to mention in this thread? :) I messaged...
  8. W.A.C.

    Questions Regarding Sonic Team Junior's History

    Damn, he left that early? Considering how SRB2 has been in development for over 15 years, it's hard to believe the only guy who worked on SRB1 left SRB2's development over a decade ago. He probably wasn't even part of the game's development anymore when I started playing it in 2003. o_O I'd...
  9. W.A.C.

    Questions Regarding Sonic Team Junior's History

    So I was curious about the history of Sonic Team Junior and was surprised there wasn't more information in the wiki. [LINK] So I have some questions. 1. Which people are still active with SRB2's development and which people are no longer part of it? 2. Judging from everything I've read on the...
  10. W.A.C.

    Egg Satelitte is RIDICULOUSLY HARD.

    I thought the special stages were well balanced with a good difficulty progression. The first special stage is extremely easy, while the last one is a good challenge. I loved them. One of my friends thinks the new special stages are the best special stages he's ever played in a Sonic game...
  11. W.A.C.

    Aerial Garden Zone

    One section in that stage with the conveyor belts is probably the only part of the game where I felt held severely back without the ability to strafe in analog mode since I can't walk sideways. I'd consider switching to strafe controls temporarily with that section, but I want to see if I can...
  12. W.A.C.

    Xinput Support is Broken

    It is a bug. The analog controls work great with my GCN controller and DualShock 2.
  13. W.A.C.

    Xinput Support is Broken

    It shows axes under the controls configuration, it's just movement only goes in eight directions and lacks speed sensitivity. As I said earlier, if you want, I can make a video demonstrating this problem and how it functions perfectly fine with my GCN and DualShock 2 controllers through 3 in 1...
  14. W.A.C.

    Xinput Support is Broken

    I also tested my DualShock 3 and 4 plugged directly into my computer without CronusMax and analog controls didn't work properly either, so I don't think ControllerMax is the problem. My DualShock 3 plugged in is set up to emulate a 360 controller. I haven't experienced this problem with any...
  15. W.A.C.

    Xinput Support is Broken

    After a discussion on Sonic Retro, it's become very apparent that xinput support is broken. Whenever I use my DualShock 4 with ControllerMax which uses xinput, the analog stick controls only goes in eight directions and there's no speed sensitivity regardless if analog mode is enabled or...
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