Recent content by VentureSonic

  1. VentureSonic

    (Circuit) Bemired Citadel Zone v1.1

    Think of this as fulfilling my promise of remaking circuit maps long ago. Bemired Citadel Zone is a murky reimagining of the old Toxic Citadel Zone, with all new depth and variety brought about by its new 2.2-esque makeover. There are many twist and turns along the way on this map, don't fall...
  2. VentureSonic

    (Circuit) Bemired Citadel Zone

    Tonic ze Hedgefox submitted a new resource: (Circuit) Bemired Citadel Zone - 2.2-esque remake of Toxic Citadel Zone Read more about this resource...
  3. VentureSonic

    UglyKnux

    The old Knuckles sprites hailing from way back when; UglyKnux finally makes his long-awaited and desired appearance in SRB2 Kart for all to enjoy!* *details might be exaggerated, who wanted this guy back? Thanks to his slimmer physique and model-ier look, UglyKnux is only slightly faster and...
  4. VentureSonic

    (Circuit) Neo Sonic Circuit

    Originally I was going to remake alot more circuit maps but I ended up only completing this one. This is a recreation of the infamous Sonic Circuit Zone, from pre-2.0, featuring an entirely remade map to fit modern Sonic Robo Blast 2. A simple map lifting visuals from Greenflower Zone, with...
  5. VentureSonic

    (Circuit) Neo Sonic Circuit

    Fixed in v1.1, thank you for reporting this.
  6. VentureSonic

    (Circuit) Neo Sonic Circuit

    Originally I was going to remake alot more circuit maps but I ended up only completing this one. This is a recreation of the infamous Sonic Circuit Zone, from pre-2.0, featuring an entirely remade map to fit modern Sonic Robo Blast 2. A simple map lifting visuals from Greenflower Zone, with...
  7. VentureSonic

    [Character] UglyKnux

    The old Knuckles sprites hailing from way back when; UglyKnux finally makes his long-awaited and desired appearance in SRB2 Kart for all to enjoy!* *details might be exaggerated, who wanted this guy back? Thanks to his slimmer physique and model-ier look, UglyKnux is only slightly faster and...
  8. VentureSonic

    KIMOKAWAIII Is My Origin, KIMOKAWAIII Always Waits And Is Intensely Interested

    The textures are quite small and quite hard to look at.
  9. VentureSonic

    KIMOKAWAIII Is My Origin, KIMOKAWAIII Always Waits And Is Intensely Interested

    Due to the timing of this (school's just restarted and work is literally stackin' up) and the short amount of time we get to get maps ready, I can't participate in this SUGOI 3 this time. Plus, last time my map was included despite it not being finished. Good luck to anyone involved!
  10. VentureSonic

    Chrispy's back with yet another Sonic

    A clear improvement over your previous work, but there's still some errors that make this not in tune with the Sonic Robo Blast 2 character style: - In the walking animation, there's only three rotations of the head while the body is moving smoothly which looks a bit stilted. That can easily be...
  11. VentureSonic

    [SUGOI 2] Oh My God! It's Joseph Joestar In SUBARASHII: X-Mas Mode In July

    Oh god... my level is so bad... I should've really revised it before I actually left SRB2.
  12. VentureSonic

    Why aren't SRB2 Spritesheets allowed?

    I've seen Super Smash Land on Spriters Resource, so that isn't it.
  13. VentureSonic

    Why aren't SRB2 Spritesheets allowed?

    I attempted to upload a spritesheet of Sonic Robo Blast 2 onto Spriters Resource, but it got rejected because "they don't want the sprites to be uploaded." But why though?
  14. VentureSonic

    Chaos Conflict

    I know about this, but it feels really unreliable sometimes.
  15. VentureSonic

    Chaos Conflict

    I'm extremely worried about textures becoming unaligned, that's why it always ends up being blocky. However, the level design is still non-linear with some different pathways.
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