Okay, now you can actually use the thing online in Match, CTF, and the rest. Thank you for pointing that out, Duon. Maybe I should actually test my script more.
... now why does it switch to the left side?
I only just started, so I can't really say too much about the character other than not to try hitting anything with the stars.
But don't you want to kick the shit out of Mario while wearing a Virtual Boy? I'd take that over the lion.
It really would've been a nice way to make the Mii Plaza relevant. Although, some Mii Plaza outfits are actually more than hats. All I can think of are the Link costume and Tanooki suit.
So I managed to find someone with a code, but since they gave it to someone else who gave it to their friend, I decided not to use the code to be a nice person.
Literally a couple minutes later the very first someone's brother uses the code right after I close out of the eShop (with me...
Oh, see I didn't take into account that the check for if you're not holding Custom 3 ran all the time and since it sets your speed back to normal, it overrides the speed limiter. Fixed now.
Now that it's been updated, I feel like giving out a history lesson.
Also, I wouldn't recommend using Super Sonic with this script due to the float interfering with the dive. Anyway, enjoy.
OK let's see... for the dash (which I'm sick of typing the name for), I sort of went under the impression that most people would use it for fighting enemies (since you already have the kick for reaching top speed) and the speed reflects on that. I'll fix it. Going into the fall frames isn't...
Exactly what you'd expect if you played it. Based on the popular Sonic the Hedgehog 2 hack Sonic Boom. Adds six new abilities to Sonic and gives him a double jump.
Flying Kick - Custom 1 in midair: At the cost of five rings, sends Sonic flying forward. Not the most useful when running, but can...
I played with this out of morbid curiosity. I regret it.
Let's start with the most obvious: Puffball's stats are awful. You've created something here that plays up the "speedrun character" thing by giving you perpetual ice physics (and don't even try stepping on actual ice). And the puff rocket...
Install SRB2 2.0.X, move all of the Riders files into that folder, and then run the game.
If it doesn't work, try running vanilla 2.0.X first and then Riders.
Any time I add something else, I run into things like this. Glyphic Canyon has plenty of instances of standing on nothing. This one, I actually tried walking on for a bit. Only walking back killed me, and I was able to go along the sides. I don't know how far I can go, since I just stopped after...
This is a problem with general map projects from beginners. They think no one will care if they release one act with a rather basic structure, and so they decide to announce on Editing that they're making a big level pack project, but the early screenshots usually attract the attention of people...
Here's arguably the best designed portion of GFZ2. You're free to go where you choose and given space to stretch (preventing the camera from getting stuck on things). Your AIZ looks like the starting portion of GFZ2, only without the springs to make it feel different. While the first level being...
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