Recent content by LJ Sonik

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    Item API (Items.pk3 v2)

    PoV: you don't like leaves:
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    Item API (Items.pk3 v2)

    1709835041 New feature: animal cruelty?
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    Item API (Items.pk3 v2)

    Hmmmmmmmmmm....................
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    Item API (Items.pk3 v2)

    Blue... red... blue... red... blue... TENT
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    Item API (Items.pk3 v2)

    Large items can now be placed interactively!
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    Item API (Items.pk3 v2)

    Mobjs can now have tickers with configurable frequencies, to avoid degrading performance. The flames only get updated once per second:
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    Item API (Items.pk3 v2)

    Actions can now be different based on what item you are holding. For example, the campfire can only be refueled if you are holding a item that belongs to the group "fuel", such as a log:
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    Item API (Items.pk3 v2)

    Campfire, except it's unlit because I haven't added any logic to the object yet.
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    Item API (Items.pk3 v2)

    Not actually part of the mod, but I'm gonna show this anyway: 1708632435 New feature: items spawned in-world can appear as a basic 3D model, using papersprites and splats! They still appear as normal sprites in the inventory though.
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    Item API (Items.pk3 v2)

    1708462935 Now is the part where we start getting serious.
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    Item API (Items.pk3 v2)

    ...I mean... enemies already drop items in the vanilla game... it's called... flickies... 1708288874 Crafting time! Once again, the UI is very unpolished so that I can make progress quickly while I'm focusing on the engine features. The crafting recipes shown in the gif are a joke obviously.
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    Item API (Items.pk3 v2)

    I added a basic menu. Not very fancy, but now I can focus on adding more functionality.
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    Item API (Items.pk3 v2)

    You can now place items on the ground, and take it back too.
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    Item API (Items.pk3 v2)

    Not really. It does draw some inspiration from survival games in general, but is not based on any game in particular. Though if I had to give specific games that I find particularly inspiring, I guess it would be games like Don't Starve or The Long Dark for the general gameplay and atmosphere...
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    LJ Sonic's WIP thread

    Note: temporarily suspending updates for this thread due to working on this one instead.
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