Recent content by Just456

  1. J

    rphys

    Katmint, I has recently been thinking about sonic's overall movement and I feel that he might benefit more gameplay wise if he didn't have the thok. I feel that the thok kind of takes away from the experience of trying to master the physics and level design since this move doesn't engage with...
  2. J

    rphys

    Loving this update, the physics now feels just right and feel great to play with.
  3. J

    Creative Worlds Level Pack.

    Ace Dragon, how come its not possible to select the maps in multiplayer co-op?
  4. J

    rphys

    rphys breaks the ground pound of the newest build of the super Mario bros mod. strangely enough, you can still ground pound when you triple jump but that's about it.
  5. J

    Super Mario Bros.

    The super spin jump doesn't seem to function in single player. every time i try to initiate it, mario and luigi dont even get the spin.
  6. J

    [Open Assets] Heroes-style jump animation

    Would it be possible to add a command that allows you to turn the effect on/off?
  7. J

    rphys

    the update feels great, I just wish that moving in the air wouldn't move you so strongly. it is messing up the way I want to move using the keyboard.
  8. J

    [Open Assets] Reveries

    I love this mod but I noticed that meta knight can't enter his dash mode state when using this mod. 1664219529 So, luigi can do this.
  9. J

    [Open Assets] Air Options

    I noticed 2 problems with this mod when using SA-sonic. He can't air dash and he can't use his special momentum preservation trick.
  10. J

    Adventure Sonic (v1.8b)

    wanna report something about the sprites, not sure why but when sonic is running left or right while the camera is facing him on the side, you can see that during his top speed running animation the incorrect sprite is being shown. in the GIF, I am just holding left and right.
  11. J

    [Open Assets] ChrispyChars (Pointy Sonic and Fluffy Tails)

    Not gonna lie, if the binds on the custom buttons could only be accessed when playing the character, that would solve the issue.
  12. J

    Zombie Tag

    Also Had the same problem.
  13. J

    [Open Assets] Halfpipe Utilities

    I have a suggestion, could you add a new property to the slopes to allow characters to preserve their wall running state after jumping off a wall? My idea is that you would be able to jump from one wall to another while still being able to wall run. This would make wall running less limited in...
  14. J

    Sonic X (X-Sonic) Progress

    Has any progress been made on Sonic X sonic? Just asking out of curiosity since I haven't seen a post for a while.
  15. J

    rphys

    I want to report that when I played with modern sonic, the his boost was broken and when way to fast. When I played with modern later again, the problem disappeared but just in case i uploaded the log file.
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