oh right, forgot to post progress to this thread hehexd
whenever there's a new game mode, expect azure temple. also, decided not to make it an edit of the original map for once.
Yooo that looks awesome dude! Still working on Zero Ring, I got like... 1/2 more rooms left and I gotta get the music started, then it should be good to go (testing-wise at least, haha). Turquoise Hill is just kinda.. sitting there, haven't figured out any unique gimmicks for it other than...
Updated to V4
- New Map: Submerged Sanctum, an old stage with a fresh coat of paint.
- Fixed stall spots for Noxious Factory and Meadow Match.
- Minor fixes to Diamond Blizzard and Celestial Sanctuary.
Updated to V2.
- New maps (Infernal Cavern, Orbital Hangar and Sapphire Falls)
- Changed the level select pictures and names to easily tell the difference between the original ringslinger maps and the Confused maps.
- Small fixes to Jade Valley and Desolate Twilight.
Ice Face submitted a new resource:
The Confused Maps [Addon for BattleMod] - Ringslinger Maps compacted and intended to be more suited for Battle.
Read more about this resource...
Have you ever been playing Arena/Survival in BattleMod on the ringslinger maps and thought: "Man, these maps are too big for Arena/Survival to be played properly.." Naturally, your first thought would probably be to switch over to the regular Battle supported maps, but you really like the...
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