Recent content by iamacooldude

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    SRB2Wii development thread

    While you wait for something official, here is a quick compile I made of srb2 2.0.1 for linux. http://www.box.net/shared/j65yqj0np4 Use it with the windows release data.
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    Windows CE port?

    WOW... It's been a long time since this topic started, but I am curious, has anything happened to this port?
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    Windows CE port?

    Where would I get those from? SVN?
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    Windows CE port?

    I tried to run my binary again, and I got the same result. It would mess up my SRB2DEMO folder and then would exit. It did exit at the same spot that Ryan said it did. Will I need new files to use logan's binaries or why does his stop for me after Z_Int setting 10mb free for SRB2?
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    Windows CE port?

    sorry my friend's server must be down. Which of logan's binaries did you use? logan, do the binaries need newer files than 1.09.2(the ones I used)?
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    Windows CE port?

    Guess what! I went to test the binaries that logan gave, and the program started, but only left an error log. After looking in the error log, it had stopped right before WAD initialization. I thought I might not have enough memory. I then tried my original I built before logan gave me his, and...
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    Windows CE port?

    [No message]
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    Windows CE port?

    [No message]
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    Windows CE port?

    thanks for the binaries and the information about where to put the stuff. (I didn't know it had to be in a specific folder) Also, the SDL.dll you included is bigger than mine by about 200kb. I think I was using the 1.2.6 dll version. Where did you get the 1.2.7 SDL code, btw? EDIT: Sorry about...
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    Windows CE port?

    I found a SDL.dll that another program I use uses, and it still resulted in nothing. :( It may not be the right one, but I know it is a new version of the dll. I hope I don't have to compile SDL from source, becuase the last time I tried to compile SDL for CE, it wouldn't compile.
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    Windows CE port?

    I already selected those components(windows mobile 2003 and ARMV4 debug), but I don't think I put SDL.dll in the same folder as SRB2CE whenever I've tested it.(oops!) Do I need to compile SDL from source for this, or can I use already compiled Windows CE SDL dll?(as long as they are the same...
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    Windows CE port?

    I have a Dell Axim x30 Advanced (624 mHz) with 64mb internal ram. I think I had about 20mb free program memory, but I might want to check again. I had memory problems with another port of windows software to the Pocket PC, namely Blender Pocket. I have it targeted at Arm v4 processor, which...
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    Windows CE port?

    When I try to run it on one of my WM2003 SE emulators, it says it isn't a vaild Pocket PC app, while the other one behaves just like my real Pocket PC. Am I missing something still that is making it not even give output, or is it becuase of the actual C++ code?
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    Windows CE port?

    It linked now! :D I found out it was because I had the wrong lib for SDL.lib! I will test it out now, assuming that all I replace when I copy the folder w/win32 version to windows ce device is to replace with exe given. EDIT: After testing it, it seems that it won't work. The program...
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    Windows CE port?

    Okay, I used the subversion files and it seemed to compile without errors (just 2 warnings), but it didn't link. There were 76 errors in linking. Sorry I seem to come here with every little build problem, but I am not good enough in C++ to debug big programs. Any suggestions now, or am I to be...
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