Recent content by HatsuneZaku

  1. HatsuneZaku

    Powerlap

    This mod's a lot of fun, but I find it works best in larger games and is a little weird with fewer players. Would it be possible to add a command to toggle it on/off based on how many players are racing? So it could be disabled for anything lower than 3 but enabled automatically when it's 4 or more?
  2. HatsuneZaku

    The Peanut Podium Bonkpak, for Bonkmod!

    HatsuneZaku submitted a new resource: The Peanut Podium Bonkpak, for Bonkmod! - More Bonks! More Mod! More Fun! Read more about this resource...
  3. HatsuneZaku

    [Open Assets] The Peanut Podium Bonkpak, for Bonkmod! v1.0

    An add-on for Bonkmod (available here: https://mb.srb2.org/addons/bonkmod.3738/ ) that adds more bonk sounds! 24 more! When combined with the base Bonkmod sound set, that brings your aural bonking experience up to a bonktacular 40 bonks total! The Big Four-Oh! And the ones that are voice...
  4. HatsuneZaku

    [Open Assets] A Character Pack (Featuring TMNT: Turtles In Time)

    HatsuneZaku updated Son ic, a hhhedge... hog (v1) with a new update entry: HatsuneZaku Character Pack v1.0 Read the rest of this update entry...
  5. HatsuneZaku

    A Character Pack (Featuring TMNT: Turtles In Time) - HatsuneZaku Character Pack v1.0

    While this started as just a single character, now I'm releasing two more- and putting them up in a zip file together. They're being kept as individual wads since I doubt folks would want to run the whole set! The bundle contains: - NEW! Turtle In Time Cowabunga! Inspired by the classic...
  6. HatsuneZaku

    xItemLib (+ Sampler pack)

    This mod is great, hope to see more items made for it in the future. However, we've run into an issue- if someone uses Exodia after a player has already finished the race, the game kinda freaks out and tries to execute Exodia over and over and over again nonstop until a map change is forced...
  7. HatsuneZaku

    Bonkmod

    Love this mod. Would be fun to see these sounds also trigger off bumping into another player as an optional thing! edit: i'm a dork, it already does this! rad! Definitely gonna put together an expansion set of sounds for it.
  8. HatsuneZaku

    [Open Assets] A Character Pack (Featuring TMNT: Turtles In Time)

    HatsuneZaku submitted a new resource: Son ic, a hhhedge... hog (v1) - a gargling little freak, here to suffer for your amusement Read more about this resource...
  9. HatsuneZaku

    A Character Pack (Featuring TMNT: Turtles In Time) Pack v1

    While this started as just a single character, now I'm releasing two more- and putting them up in a zip file together. They're being kept as individual wads since I doubt folks would want to run the whole set! The bundle contains: - NEW! Turtle In Time Cowabunga! Inspired by the classic...
  10. HatsuneZaku

    [Open Assets] Weblorex's Nostalgia Pack V1.2

    I love these maps, the art design's great and the dimmicks are real cute. But for some reason, the Isaac boss won't spawn- it just appears as an error symbol. The other boss works fine. Not sure what I need to do to fix this? I've tried loading it first in the load order but that doesn't...
  11. HatsuneZaku

    [Script] Dynamic Music v3

    This mod is fantastic, but I was wondering, is there a way to have the assigned megamix track be audible from other characters when they use invuln/grow? So for example, I assign Super Sonic Racing to Sonic, when he drives past me while invincible, I'd hear that instead of the generic...
  12. HatsuneZaku

    [Open Assets] Lother's Stupid Characters Pack

    shocked how fast you made such a high quality sprite set! This is fantastic.
  13. HatsuneZaku

    [Character] Link & Epona

    Came here to see if there was a fix for it being invisible- good to know a solution's been found. Hope to see this updated with that before too long, it's a truly impressive character.
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