Recent content by Golden Shine

  1. Golden Shine

    Annoying NetXCmd error

    It's an issue with multiple players trying to activate lots of console commands at once. This happens most often when mods try to auto-activate commands for the sake of loading "savefiles", since there's no official method to load saves that actually syncs in netgames. Most mods try to load...
  2. Golden Shine

    Adventure Sonic (v1.8b)

    I have said some of this before, but I'll put all the asked-about maps in a row again anyway. Then you may all refer to this post when anybody gets curious about unreleased maps in the future. Chao City A massive standalone city map by me, maybe 20% done. It was put on hiatus 3 months before...
  3. Golden Shine

    Sol Sestancia 2 playtesting.

    Nice, that's a hell of a lot of feedback. Also, Roger, unless you're holding back some big surprise, update the first post with the latest in-dev Solsest so we can give more relevant bug reports.
  4. Golden Shine

    [Open Assets] Super Mystic Sonic [SMSreborn v3-2: Boundless]

    An AWESOME metal solo. But hey, that's called a difference in musical taste! Though tbf, I wasn't gonna use lyrics for a 1 minute loop you'd normally only hear the first 40 seconds of before either your transformation or the stage is gone. 1: It was a little hack I added for improved...
  5. Golden Shine

    Reusability, Ports, and Author's Returns

    Oh, that's a great change! Authors and porters were always part of this discussion, but I always felt most bad about players having to walk on their toes just to play on the Master Server. Many players are just kids or not active community members, and there's no simple list on what's "illegal"...
  6. Golden Shine

    = Metroid Vanguard = Samus Aran in SRB2 [v1.5c]

    Yep. I accumulate to-do lists for whenever I get back to the next version, and that one's on it!
  7. Golden Shine

    = Metroid Vanguard = Samus Aran in SRB2 [v1.5c]

    You can still get 100%, but it seems atm the powerbombs completion counter is bugged and wants 8+ powerbomb tanks instead of 5+ for 100%, which is a bit harsh for regular play. ACZ4 has a respawning powerbomb tank when you hit "retry", or you could use "samuspowerdrop 14" to give yourself...
  8. Golden Shine

    Adventure Sonic (v1.8b)

    Sure, why not! Will be a while before another update, but my to-do list ain't going anywhere. Big praises, 'much appreciated! Maaaan, Jason got fired right when he started getting good, that was a big shame. I remember playing Shadow the Hedgehog as a little kid, not knowing Ryan got fired...
  9. Golden Shine

    = Metroid Vanguard = Samus Aran in SRB2 [v1.5c]

    One these days I should host a public alpha discord for v1.5d/v1.6 so we can do something similar to what I did with Adventure Sonic. Right now I'm a bit busy with other projects, but by all means, report everything you guys can find! Sounds like your controls are overlap. Sometimes the stick...
  10. Golden Shine

    Adventure Sonic (v1.8b)

    https://slade.mancubus.net/files/?dir=3.1.13 Here's the exact SLADE version I use. This is the last version before they got picky about samey filenames. If Peppermint's SRB2-styled Adventure model doesn't hit your fancy and you NEED his discontinued Dreamcast rip to be satisfied, you have my...
  11. Golden Shine

    Adventure Sonic (v1.8b)

    TERIYAAAAAAAAAAA
  12. Golden Shine

    Adventure Sonic (v1.8b)

    While technically a vanilla glitch, I'm happy you've played SA-Sonic so much you've only encountered it with him before. I'll show another vanilla glitch that's been reported alot for SA-Sonic while I'm at it. Or the "getting stuck on sloped walls when going really fast" glitch...don't have...
  13. Golden Shine

    Sol Sestancia 2 playtesting.

    It doesn't matter much for individual objects, but when you have a TON of objects that keep switching into the same state 35 times per second for no reason, it's a bit of a waste. If your state is unanimated and not trying to call an action, you can get away with setting the duration to -1...
  14. Golden Shine

    Sol Sestancia 2 playtesting.

    Your levels just keep getting more grand and ambitious, and I'm eating it all up! I'd hate to see you discouraged over performance issues, so I optimized some things so you can hopefully focus on more of the fun stuff! I say HOPEFULLY, because this might be a merging nightmare. But...you said...
  15. Golden Shine

    Adventure Sonic (v1.8b)

    It involves your bounce attack! By the way! Our test server has been cleared out and v1.8b should be ready right as Metalwario64 finishes an effect he wanted to see in. Expect to see the update coming very soon!
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