Recent content by *Glidro_The_Gliscor*

  1. *Glidro_The_Gliscor*

    The Story of Uncapped Revengence Discord the 3rd

    For some reason, entering the Sound Test with this mod crashes the game with a SIGSEGV. It works fine in Vanilla 2.2.13, and I launched TsoURDt3rd with just the files it came with, so it'd be nice if you can figure out the cause. Image is also attached to the reply, so you can see it for yourself.
  2. *Glidro_The_Gliscor*

    [Open Assets] ChrispyChars (Pointy Sonic and Fluffy Tails)

    Not entirely sure if this was reported already, but this mod can cause segment violations. Don't know how, but they do so at some point. It even happened 5 times on one server.
  3. *Glidro_The_Gliscor*

    SKYCOLOR v3

    Just by looking at the second gif, I can already tell that the second color is spelled "Strawberry". Perhaps you left a 'w' out by mistake?
  4. *Glidro_The_Gliscor*

    The CyberDime Realm (Virtual Simplicity)

    Zolton found this weird void Metal while I was in his server. Any chance you could fix that? (Image is within the post.)
  5. *Glidro_The_Gliscor*

    Modern Sonic V5.12

    Found a possible bug regarding Modern's super form: If you finish the level by boosting whilst super, the goalpost would be higher up than usual. I'm not sure if it happens on vanilla maps, but it does happens on certain custom maps.
  6. *Glidro_The_Gliscor*

    Jeck Jims' 2.2 3D Models

    Unless someone were to somehow add support for models in Software mode, I don't think it's possible. Also, make sure you post in the correct thread next time.
  7. *Glidro_The_Gliscor*

    Kirby

    A noclipping glitch related to Silver & Kirby For whatever reason, a Silver player grabbed Kirby, and when he swallowed the one that grabbed him, the game still thinks that the grabbed player is within Kirby, thereby making him act as if he's noclipping through the level. This is what happened...
  8. *Glidro_The_Gliscor*

    SuperColors for 2.2

    I figured it'd be easier to just put up the file as an attachment, so you won't have to struggle on finding it. It can be found below:
  9. *Glidro_The_Gliscor*

    SuperColors for 2.2

    The lua that happens to give him a super form comes from here: https://mb.srb2.org/showthread.php?t=45712 Also, I uploaded the file (which is "VL_SuperColors-v4.2.lua") onto my MEGA Cloud Drive. It can be found here: https://mega.nz/fm/Y7ARBAJA Edit 2/18/20: Turns out I posted the wrong...
  10. *Glidro_The_Gliscor*

    SuperColors for 2.2

    It should be noted that I happen to have a version of this lua that has support for Fang. It's in V4.2, which, to my understanding, is the current non-MB version.
  11. *Glidro_The_Gliscor*

    SuperColors for 2.2

    I noticed that custom super colors don't apply to Fang, when they should be able to be used for any characters that happen to support it. It works as intended for everyone else, however. (P.S., SuperSilver is one of my favorites to use. :3)
  12. *Glidro_The_Gliscor*

    SRB2 2.1.25 release

    Only one changelog shows here now, so please disregard my earlier message on this thread.
  13. *Glidro_The_Gliscor*

    SRB2 2.1.25 release

    Nice to see another new patch for the game. But one thing I should point out here: You put the changelog on this thread twice.
  14. *Glidro_The_Gliscor*

    [Open Assets] SRB2Chat - Somewhat revamped chat system & more

    Except it only works in V2.1.20, currently. We're waiting to see if Lat will update this to be compatible with the latest version.
  15. *Glidro_The_Gliscor*

    Sounds are playing too high pitched in the most recent patch

    Thanks for them, Digiku! Now my game's sounds are working as they were before.
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