Recent content by gamevoin

  1. gamevoin

    SRB2 version 2.2 release date set

    That release trailer is gorgeous - I really can't wait! The huge amount of improvements in each shot of these levels is so inspiring that it makes me want to map... As soon as I play through the whole campaign, again!
  2. gamevoin

    [Open Assets] Great Divide Zone (v1.10)

    Seems like there is another bug where I got stuck in an entrance of a 2D section, in the bottom route of the lava area. gif
  3. gamevoin

    Lethal Shelter Zone

    Thank you for taking your time to report those bugs, I've fixed two of the visual glitches, but one is unfixable as far as I am aware (the second screenshot in DD's post) - it's a limit of the rendering distance. And the player shouldn't get stuck in the walls of the last boss arena anymore as well.
  4. gamevoin

    Lethal Shelter Zone

    Excellent feedback, thanks to which I've made another update. Mainly, the disorienting mess that was the right path of Act 1 is now redone, now actually leading into an area this time around, eventually connecting to the left path, and now Act 2 should be playable in Software as well, as the...
  5. gamevoin

    Lethal Shelter Zone

    Wow, thank you for the positive reception, and also for the criticism. I've updated the wad and did what I could - you can see the changelog, but most importantly I've replaced all instances of death water with underwater sections you can fall into. I did wish to change the last boss to be less...
  6. gamevoin

    Lethal Shelter Zone

    Greetings, fellow people/persons. I've finished my first wad in one week, so I am proud to finally present it to you. It features a single zone with two acts, and two boss fights, connected by incredibly edgy cutscenes, which I hope you will enjoy. This map is meant for Sonic gameplay, and...
  7. gamevoin

    Voin's Obligatory Mapping Thread

    I am glad to say that I consider this to be nearly done now, I only have the final boss left to be done, (alongside his music and a cutscene) so have more screenshots at you.
  8. gamevoin

    Games that lots of people don't like, but you do.

    I loved Bionic Commando 2009, the massive enviroments through which you could swing freely, heck, I even loved the grim reboot of a storyline. I also liked Resident Evil 6, it has great multiplayer and it's cheesyness reminds me of Sonic Colors, it's the good kind of cringe - it really is fun to...
  9. gamevoin

    Voin's Obligatory Mapping Thread

    Here's more screenshots from a few extra areas across Act 2, though now I could use some advice - while the more natural-ish areas were easier to map, I'm having trouble decorating the tech base-ish bits outside of those super specialized rooms like in the screenshot. How do I make the more...
  10. gamevoin

    [SUGOI 2] Sonic Uncovers Banning And Realizes Anime Spoilers Hurt Intricate Ideas

    Getting them from the shop lets you get a boost right from the start of some sadistic level you can't beat, while getting them in the map just gives you the item as in normal gameplay.
  11. gamevoin

    Voin's Obligatory Mapping Thread

    I'm more comfortable after my experience with Act 1, so Act 2 is coming along much smoother. Here are some pictures from the fire-based alternate path in it.
  12. gamevoin

    Voin's Obligatory Mapping Thread

    Hello, everyone! You might have seen me on the IRC. I'm pretty new here, and after browsing without posts for a while I decided to make a simple one-zone wad as my first map. I was working for a few days, and right now I finished the first act and a first-act boss. I decided to get a thread...
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