Recent content by Deadpool The Hedge..

  1. Deadpool The Hedge..

    How can i show these buttons in the game?

    It's a Lua not a command and it can be found here https://mb.srb2.org/showthread.php?t=38691
  2. Deadpool The Hedge..

    [SUGOI 2] Sonic Uncovers Banning And Realizes Anime Spoilers Hurt Intricate Ideas

    F-Zero Map you say: An old Map I made just for fun. I'm not really working on it for anything, but I suggest you don't make the level ugly flat and plain like how I did with an ugly quality skybox as well. Also for Metal Sonic Race: https://wiki.srb2.org/wiki/Metal_Sonic_race_tutorial
  3. Deadpool The Hedge..

    SRB2DVD - Updated for 2.1.15!

    That's strange, I never really noticed the bug myself, you would think it would have ended the level but it didn't. Was this in Singleplayer or Multiplayer during your recording? Also I noticed that Lat added a sound effect when the player gets hit by the chompers which wasn't in the older...
  4. Deadpool The Hedge..

    SRB2DVD - Updated for 2.1.15!

    Some bug are just the same as the older version, where at times it doesn't make the player bounce off of the bumper everytime it is touched with another bumper. I really can't explain it you have to see for yourself. It just has more physics to the bouncing compared to the old one, it's like it...
  5. Deadpool The Hedge..

    SRB2DVD - Updated for 2.1.15!

    Gotta love the new bounce physics, although it is bit buggy but I still like it. Also did anyone noticed that I messed up this sector height in MAPS7... The update still does this to the sky texture when you die. You might want to fix this also.
  6. Deadpool The Hedge..

    Good old CD Memories...

    If I remember correctly we were discussing part of that in Lat's topic: https://mb.srb2.org/showthread.php?t=40265&page=15 Just keep that topic in mind when your making the wad/lua.
  7. Deadpool The Hedge..

    SRB2DVD - Updated for 2.1.15!

    So I did noticed an error that makes the player go outside the sector but it might not relate so much to what Serenity101 is talking about. The error occured in singleplayer when I got a timepost for the future, I teleported to the future (The Bad Future) and I forced myelf to suicide but...
  8. Deadpool The Hedge..

    SRB2DVD - Updated for 2.1.15!

    Leaving the sprites in the wad was intended on purpose since the original title screen can't modify the speed of the sprites (or at least we can't find a way). What actually happened was the sprites was going faster than what we actually wanted, thus leaving it cut for now until we find a way to...
  9. Deadpool The Hedge..

    SRB2DVD - Updated for 2.1.15!

    As far as I can see this was the only way to make the map without other players triggering certain things or making other players proceed faster. And I know Lat wanted to prevent that beforehand. I don't blame him I would have made it the same way. Also If you just change the textures and not...
  10. Deadpool The Hedge..

    SRB2DVD - Updated for 2.1.15!

    Speaking of Times Trial here are some of my Time Attack Records: https://www.dropbox.com/s/d7hcr5wn7o849ax/DP-TimeAttack-SonicDVD.zip?dl=0 Map26 was just pointless but I put it in there anyway. I would have made my own thread just for the records but I'm not so sure if it will be active or...
  11. Deadpool The Hedge..

    Lat' does bullshit~

    Uh are you talking about the tails sprite? because I didn't make that Lat did, and I didn't want to touch that sprite. Also if your talking about the title screen sprite it has no orange pixels, so you must be talking about the tails sprite. But what I did fix up was Sonic's sprite I had to...
  12. Deadpool The Hedge..

    Lat' does bullshit~

    And you said you cant sprite, this is really good. Some things about the sprite is that sonic nose is missing a bit in the animation and his belly is a little long. But I can help out with that. Also for those who didn't see this: Here's the new banner I made. Looking really nice. It should...
  13. Deadpool The Hedge..

    Lat' does bullshit~

    Yes he does, which made me think of also adding that also [unless Lat did that already] but just for Sonic since I dont know about Tails actions.
  14. Deadpool The Hedge..

    Lat' does bullshit~

    It would be a cool idea if it's like that, but that means it would require more sprites for all sides of the rotation and just think about tail's and knux as well [even though they don't have sound for them] how would that work for them also? Maybe I'm just overthinking this.
  15. Deadpool The Hedge..

    Lat' does bullshit~

    Where would Sonic jump off of in a 3D world? He can't just fall through solid floor and say I'm outta here. If this was a 2D map it might be a possiblity but other then that I dont think it's needed for now.
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