Recent content by Chimera

  1. Chimera

    Adventure Sonic (v1.8b)

    Stellar work
  2. Chimera

    Adventure Sonic (SA-Sonic) Progress

    so when are you adding jump cancel to invalidate the barrier shield
  3. Chimera

    Sonic X (X-Sonic) Progress

    ヽ༼ຈل͜ຈ༽ノ every powerring makes you blast off or RIOT ヽ༼ຈل͜ຈ༽ノ
  4. Chimera

    (Character) Sonic Adventure in SRB2

    Aight dude this all caps is pretty unprofessional. You need to cool it. Using Chrispy’s sprites as a base should be relatively okay as long as you edit them significantly enough to be your own thing (imo, not everyone may agree with that but at some point its derivative enough that who cares)...
  5. Chimera

    Adventure Sonic (SA-Sonic) Progress

    SA1 constantly has gravity apply to sonic every frame (even when on the ground!), but when jumping and holding “A” you push against gravity (as in your Y velocity is added to) by a factor of a parameter known as “jump_addit,” multiplied by 0.8. This happens over a period of "Hang time" which in...
  6. Chimera

    Adventure Sonic (SA-Sonic) Progress

    Are you planning on going ham and making this dude have adventure controls, too? Lol I've been thinking of trying to make accurate SA controls in SRB2 so lemme know if you're interested in that and I'll get back to you 👀
  7. Chimera

    Shadow the Hedgehog

    By far the sickest shadow ive ever seen, chaos snap looks like it's right out of the Shadow the Hedgehog opening movie and his trick animations fit his character incredibly well. Excellent stuff man!
  8. Chimera

    [Open Assets] Ecco the Dolphin

    defender of the future, offender of the racetrack. This is the most important feature.
  9. Chimera

    Post your pics/art here!

    A before/after comparison for one of my favorite challenges when working on Season 3 of Castlevania (context: i'm a compositor which means I do this) Before: After:
  10. Chimera

    Mystic removal discussion - The good and the bad

    SSN's talking about JTE's code that they made independently in their own projects (such as SRB2JTE etc), not Ash's code. GPL / General Public License means any code you make under it is up for grabs for other GPU licensed software as long as those projects remain open source--which SRB2 is...
  11. Chimera

    Mystic removal discussion - The good and the bad

    I can't and won't speak for Ash. I will say, I'm gonna give you the benefit of the doubt that you're not backpeddling, and -- because this is a very serious topic that rightfully has everyone on edge-- you legitimately just felt attacked based on a misread of Ash's messaging. Hopefully he gives...
  12. Chimera

    Account deleting

    You can probably ask an admin, especially in the discord server, if they can nuke your account. Usually nuking your own account isnt a thing you can do in old forums, sadly.
  13. Chimera

    SRB2 ported to the Raspberry Pi!

    Yeah it'd be wild seeing a Pi try running either act of Castle Eggman. I'd bet money on that chugging / being impossible lol
  14. Chimera

    Mystic removal discussion - The good and the bad

    Hero worship can be one hell of a drug. A lot of my formative years were involved in this community, playing the game ever since 1.09.4a, and Ive met tons of people i've considered friends, a handful are folks I still talk to today and think very highly of. Some of them are devs on SRB2/Kart...
  15. Chimera

    HMS123311: Remastered Edition

    and on the 3rd 2.X release, he rose again Lol i cant wait for maps that take advantage of his abilities, like long stretches of nothing / alternate routes to take when you noclip over a floor or don't. Would be neat to see
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