The creators may as well just make the old Brawl Green Hill Zone stage look a little bit better and call it a day since they basically took Sonic from Brawl and slapped a new model on top of his moveset.
Sonic does have new moves though. I saw one of them in the Direct. It could've just been a custom love but Idk.
Gotta love the custom moves idea though. This maybe one of the greatest new ideas for the new SSB game.
I think it's excluded from both forms of global online play. not sure about friendslist matches
I am good with all characters really, but my worst character list would be Gannon, Dedede, and Mario. Thats right, Mario was always my least favorite fighter. I highly prefer Luigi over Mario. He has no good airial attacks, and his ground attacks are pretty weak.
This. It is excluded from any online mode, including friend matches.
Mario's side and down special moves are just useless and putting a meteor smash as is front aerial attack is the worst idea ever. About Dedede he is one of my main character, the secret with him is to master is down special move.I am good with all characters really, but my worst character list would be Gannon, Dedede, and Mario. Thats right, Mario was always my least favorite fighter. I highly prefer Luigi over Mario. He has no good airial attacks, and his ground attacks are pretty weak.
I'm actually really against custom moves. It makes up learning matchups that much harder when you have to take into account every single custom move.
This. It is excluded from any online mode, including friend matches.
Viewing this game, its pretty much a fusion of Brawl and Melee, with extra stuff. That one 3DS exclusive mode thingy (forgot the name) where players go and fight subspace enemies and enemies from other franchises to raise states for an online match, that seems pretty fun.
I'm more of an offline player though. My best fighters for Brawl were Sonic, Toon Link, Pikachu, and Red.
I am good with all characters really, but my worst character list would be Gannon, Dedede, and Mario. Thats right, Mario was always my least favorite fighter. I highly prefer Luigi over Mario. He has no good airial attacks, and his ground attacks are pretty weak.
Also, the whole custom moves mechanic look quite interesting, seems vaguely similar to custom setups in Playstation All-Stars, with the exeption that All-Stars' custom setups did not affect gameplay at all.
Seriously... they managed to have a scrolling stage that was not only playable and fair, but fun. Sakurai has no excuse.
Almost all the stages have a "Final Destination" version in Smash 4. So the player can play with the stage hazard or not whatever they want.It's true that killing didn't occur the same way, but you could still be left behind by the map/fall off and respawn and be stunned, opening you up to be killed.
The thing that the stage did correctly was it scrolled very slowly and then stopped at certain sections for a decent amount of time. Rather than bramble falls (or whatever it was called) which just sped the hell up making you focus on nothing else except platforming.
Hell, that game had an option to turn off stage hazards without modifying the actual layout (aside from the scrolling stage, which just took place at the top of the level if that setting was on). Smash Bros could probably do this.
As underrated (imo) and as flawed as All-Stars was, Smash could do well to take some things from it.