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Srb2 - Srb2k6regenerated mod

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No, Probably more earlier than that. Since I'm on spring break, my progress will go so much faster. I mapped from about 8am to about 3am. :3

Holy. I'm more impressed by the fact that you can do that than if that allows to get this out in a quick time frame. Don't worry about getting it released fast, Thompson; make sure you're satisfied before you decide to release it.
 
No, Probably more earlier than that. Since I'm on spring break, my progress will go so much faster. I mapped from about 8am to about 3am. :3
Yay! Thank you Thompson. :>

BTW If you need any help, just pm me.
 
Alrighty. Thanks guys. I've almost finished Mission 1. Added in some fancy smancy stuff in there. All I need to do is plug in some people sprites with some cheering ambiences and I'm about finished with it.

The tiny negatives about the mod yet is the glitches. So far, I've found that...

-When you play co-op there seems to be little lag which kind of ruins the scripting in the game.

-The application seems to be have a little trouble executing the scripts. It'll add jibberish words from the config, while playing. Or sometimes the scripts get in the way of executing the level executers.

-There are few visual glitches. I can't seem to find them from plaiying in-game or by checking the map errors in the map editor. But not a big problem, really. Most of them are small.

Screenshots coming to be posted soon! Maybe a video, if I have the patience to create one! :)
 
Alrighty. Thanks guys. I've almost finished Mission 1. Added in some fancy smancy stuff in there. All I need to do is plug in some people sprites with some cheering ambiences and I'm about finished with it.
Oh ok cool.

The tiny negatives about the mod yet is the glitches. So far, I've found that...

-When you play co-op there seems to be little lag which kind of ruins the scripting in the game.

-The application seems to be have a little trouble executing the scripts. It'll add jibberish words from the config, while playing. Or sometimes the scripts get in the way of executing the level executers.

-There are few visual glitches. I can't seem to find them from plaiying in-game or by checking the map errors in the map editor. But not a big problem, really. Most of them are small.
I can help you fix them if ya want.

Screenshots coming to be posted soon! Maybe a video, if I have the patience to create one! :)
Woopiedoda. :3
 
Just some inb4 upcoming sexy beta pics. :)
srb20001r.png


Soleanna Castle Town with HUMANS!!! :D Well you only see me in the pic, but there's humans in the town. I just didn't get a good pic to show all of them. You might be able to see a few in the distance of the pic though.

srb20000o.png


Sexy pic of the Mission level

srb20004.png


Part of Wave Ocean.

srb20002.png


Entrance to the Dusty Desert HUB world...

srb20003w.png


aaaand....A part of Dusty Desert which I don't think I've shown to anyone before. As you can see it's like a reference to the original dusty desert. That one fortress part....I've attempted it in the old sth360 mod, but it failed, but this one is completely the opposite.

This mod really isn't md2 supported at the moment. I edited sonic's sprites, so some parts don't look right with it and when you jump a crawla seems to appear in one of the jump frames.
 
Very cool pictures! I love the sign of "Dusty Ruins"

Oh, May I suggest you edit some hoop rings to shoot you higher so you don't have to have 4-6 rings going straight up?
 
WoW! it looks really great! Cant wait to play on that Soleanna city...
And the new Wave Ocean and Dusty Desert looks good too.

In the mission, you must collect rings and then what?
 
WoW! it looks really great! Cant wait to play on that Soleanna city...
And the new Wave Ocean and Dusty Desert looks good too.

In the mission, you must collect rings and then what?

You don't collect rings in this mission. Each mission has different goals. In this mission it's just a simple task; learning how to master the surfboard, or in other words "get to the end"; Every time you clear a mission you win an emblem.
 
Um, How do you get your unlockables to work right? Well, I think I have, but how do you get it to not say "You've unlocked Nights into dreams!"? It says that when I get 1 emblem, and then the next one is "You've unlocked Mario Kart Koopa Blast!" when I gt 2 emblems. How do I get rid of this. I did everything right, so I'm not sure what the issue is.


Code:
UNLOCKABLE 1
NAME = <insert unlockable here>
OBJECTIVE = Get all the emblems!
NeededEmblems = 3
NEEDEDGRADE = 8
 
EMBLEM 1
X = -13610
Y = -15346
Z = -1968
PLAYERNUM = 0
MAPNUM = 98
 
EMBLEM 2
X = -13608
Y = -15196
Z = -1968
PLAYERNUM = 1
MAPNUM = 98
 
EMBLEM 3
X = -13611
Y = -15496
Z = -1968
PLAYERNUM = 2
MAPNUM = 98
 
MAINCFG CATEGORY
GameData = scr_sth360re.dat
NumEmblems = 3
 
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